The roofs of the villages of the Tang Dynasty are the first to notice the slightest temperature changes and the passing of time. The wind blows, raising dry leaves that fly before the snow covers every architecture. After several days the air starts smelling like pollen and gets warmer, the flowers start blooming again, and the sun dries the mud into cracked earth once again.
Tang Garden: Seasons
Is the final expansion for Tang Garden. We have crafted different rich scenarios by getting inspiration from the mechanisms you love the most in board games that will completely change the way you create your beautiful garden. In this expansion, you will find new tiles, decorations, panoramas, visitors, boards, and new components that you have never seen before.
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New Panorama Tile: Fireworks
Spot UV on the
- What's New? -
A decision-making scenario where you can choose between scoring the leaf you picked up or donating it to increase the value of the leaf at the end of the game to advance on a new player board track, that includes bonuses that increase over time. Starting from this scenario, you will be able to place new decorations in the garden that will scale up your victory points.
The coldest scenario is held inside the palace at the center of the board. Players will reconstruct the palace roof to get immediate bonuses that trigger an interesting combo game. By placing statues strategically, players will be able to score points based on how the roof was built. This scenario introduces new visitors and decorations.
A colorful lantern festival where the iconic red envelope, hóngbāo, will give place to an exciting hidden auction mechanism, with tense and cheerful revealing moments. This scenario will also introduce a new set of nighttime landscapes that can be used in any game of Tang Garden.
In this torrid scenario Architects all over the dynasty will have to join forces to complete the construction and decoration of the majestic garden by very carefully following game objectives in a tense cooperative mode, with the introduction of new rules to expand the garden and the concept of scoring characters immediately upon placing them.
Players will embark on an exciting game with the introduction of a new worker placement mechanism and resource management found in an extension of the player boards you know. Pagodas will be erected and will give generous ongoing benefits that improve the base game actions, and a plentiful final game scoring based on majorities and breathtaking views.